This is easily the most beautiful and haunting Deadric artifact I've ever been soul trapped inside of.
Tags: Skyrim Daedric artifact Bethesda Softworks The Elder Scrolls
Skyrim - Downsampled from 3840x1634, using FeverNB WIP (.266 binary) | K-putt's merger of boulotaur's injector and CeeJay.dk's SweetFX v1.5., with Kyo's Luma shader | Mindstalker's modified version of gp65cj04's Bokeh DOF prepass.
Tags: Skyrim Bethesda Softworks The Elder Scrolls FeverNB
The Witcher 3: Wild Hunt - Lanczos3 dowsampled from ~11MP | ReShade Framework 18.6 /w custom palettes | ini tweaks | Zanzer's CE table | PhotoMode2inOne, AMM, ULM, UGOM, Debug Console Extensions, &c.
Tags: The Witcher 3 Wild Hunt CD Projekt RED REDengine 3 ReShade Cinerama 2.59:1
1440p rendering, ultra SMAA-injection for anti-aliasing, Fallout TV ENB (v.115), with HQ nVidia SSAO.
Tags: Bethesda Softworks Fallout 3 Gamebryo
Dishonored 2 - Lanczos3 dowsampled 21MP shot | ReShade Framework | Hatti's freecam.
Bloom not scaling well is about as nice an issue as the shadow striping. Kind of like the game in its released form doesn't want us doing high-resolution renders.
Tags: Dishonored 2 Arkane Studios Bethesda Void Engine id Tech