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User / Trespassing - A Trespasser Remake / Sets / Pre-release + Concept
43 items

N 1 B 1.5K C 0 E Jan 24, 2012 F Jan 24, 2012
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This looks like an in-game shot, but the raptor on the left is quite obviously posed. Drinking dinos. What a cool concept that joins the list of many features that never made it into the game!

N 0 B 1.5K C 0 E Jan 24, 2012 F Jan 24, 2012
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This is a really nice concept image. There are several objects here that never made it into the retail game and the layout and furniture raises some questions about the use of the houses in the Town. This house has no bed, only a desk, a table and some cabinets. Perhaps not all of the houses in the town were for sleeping?

N 0 B 1.5K C 0 E Jan 24, 2012 F Jan 24, 2012
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Wow, look at those legs! Not sure whats going on here, perhaps someone who's not an experienced modeler / animator tried to pose the trike and warped the front legs like that? Not one of Trespasser's finest concepts.

N 1 B 2.1K C 0 E Jan 24, 2012 F Jan 24, 2012
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What a beautiful concept image! A wrecked hummer in a foggy pine forest.

N 0 B 1.5K C 0 E Jun 30, 2012 F Jun 29, 2012
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Wow, what a horrible picture you're probably thinking. Well, yes this image is quite low in quality, but the reason i uploaded it is because it shows what looks to be a ray of light. I don't recall ever reading if the developers ever planned to have rays of light pouring in through the jungle canopy, but considering that the levels were made in Max, the artists probably added details like this in quite easily. If it turned out to be too much of a hit on performance, they could easily cull it from the level. There are a few more pictures i have uploaded that show these light rays, and judging by the quality of the images which are far form the quality you'd expect from a 3DSMax render, i honestly think that at one stage they were in the game. Another interesting thing is what Anne is holding. It looks like an old rusty pipe or something, which i don't recall ever seeing in the game. Probably just one of the many random pieces of junk they had lying around the levels before all the detail was culled.


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