Here is where you encountered your first raptor. There was a strange see-saw type puzzle you had to pass to get over a small ledge and then over the hill towards the monorail terminus.
The ground textures here are unusual, they appear to be grassy sand type textures, which is strange considering how far in-land this is. They are used in later areas too, so i assume they are meant to be white stones or pebbles.
There are a lot of palm trees here, which is a bit silly. There should have been more regular trees with just a few palms in between. Most people associate lots of palms with the beach, but it is possible to have them in land of course, but perhaps not this dense.
Viewing this level in TresEd, you will notice the surrounding hills are void of trees, yet there are some hills that are densely covered with billboards. Its quite chaotic at times and it really makes me wonder what the hell happened to these levels, because i imagine the artists who originally made them, would have never left them in such a state.
If only i could get my hands on whats left of the Trespasser development data that still exists. I would love to see these levels before they were butchered.
Tags: trespasser trespassing petrolia cryengine 2 crytek dreamworks jurassic park remake
© All Rights Reserved
By comparing this reference shot of Jungle Road taken using TresEd with the next shot, shows how this scene is now looking in the new island. Shots like this really highlight the poor distribution of vegetation and very confusing level design and texture work. Towards the end of the games development, scripts were used to cull the vegetation in an attempt to improve performance. This resulted in the clumps of trees that can be seen here, which if adjusted manually and evenly spread throughout the levels, would have made for a much more attractive game. The sheer number of trees and objects that are in a single Trespasser level is truly amazing. This game continues to blow me away when i take into consideration the year it was made, and i honestly get chills when i think about just how sedate the final game was compared to its earlier conceptions. I just cant understand for the life of me why a developer has not brought this game back to life.
© All Rights Reserved
Here is how the Raptor Canyon looked in the original game.
Not many plants, and not a lot of detail.
Tags: trespasser trespassing petrolia cryengine 2 crytek dreamworks jurassic park remake
© All Rights Reserved
Tags: trespasser remake project trespassing petrolia cryengine 2 cryengine2 ce2 crysis crytek dreamworks jp jurassic park isla sorna site b dinosaur
© All Rights Reserved
This image is a Trespasser reference for the next image.
© All Rights Reserved